Welcome to RunOnRails
A multiplayer online train driving simulator, currently in beta version. You can support this project by subscribing and playing.
What is RunOnRails?
- A realistic train driving simulator. You will act as a train engineer and drive trains from point A to point B, following railroad rules, signals and speeds.
- It is a multiplayer online game. You will drive your train inside a simulation shared with other players driving their own trains.
- It is a first person game, you will manage the train systems by touching them, just like in the real thing.
- It has accurate physics. Train performance and motion are very close to the real thing.
- Sceneries are based on real routes.
- IA dispatchers and CTCs will configure turnouts and signals to route your train.
- Your work will be evaluated and recorded in your history, so you can build a career with accounted miles, hours, and incidents.
- It is multiplatform, runs on GNU/Linux, Mac and Windows. The simulator will run inside your web browser, and is capable to fullscreen at high resolutions and framerates. You don’t need to install anything but a web browser like Firefox.
What is not RunOnRails?
- It is not a collision simulator. Collisions are not modeled, so you will only get a message and simulation will be terminated if you derail or collide your train.
- It is not a railroad simulator. Yo cannot label vehicles, administer routes or configure industries. Your role will be always a train engineer.
What trains and routes are now available?
- This project is just starting up, so availability is very limited, but we are working hard to give you more content in the next months.
- On Northeast US, 80 miles of the Lehigh Line and 30 miles of Trenton Subdivision are modeled.
- On Southwest US, the full Cajon Subdivision is available.
- Trains: SD70M locomotives with some freight cars.
What trains and routes will be available?
- We are working on european routes and expansions of the U.S. sceneries.
- We will offer freight and passenger trains on different epochs.
What is the main development roadmap?
- Improve graphics and sound to provide a more immersive experience.
- Long routes on US and Europe.
- Diversity of trains and epochs
- Complex tasks where you will be required to couple and uncouple trains to serve locals and yards.
What computer is needed?
Since most of the simulation computing is done in our servers, you will only need a mid range computer.
- An 8th generation i5 with 8GiB RAM or equivalent is recommended.
- Integrated graphics of current CPUs will run the simulator at reasonable framerates. Dedicated graphics card can give better results, but it's not mandatory.
- A reliable Internet connection. You need to be connected to our servers all the simulation time.
- Any operating system able to run an updated web browser. GNU/Linux, Mac or Windows are ok.
- Keyboard and mouse. We are working on support for more input devices on future releases.
What do I need to download?
- You must have installed an updated and standards compliant web browser. We are mainly using Firefox for the development, so we know it works well. Firefox is free, you can download it here. This is the only software installation you will need.
- Since RunOnRails is played inside the web browser. You do not need to download any software from us. Also you do not need any plugin for your web browser.
What about the price?
- Price includes a full year subscription, with all available routes and trains, and all future developments and improvements during your subscription time.
- We use the PayPal payment system. There you can choose to pay with another currency.
- The subscription is personal and you cannot share your accout, but you can play from any computer you want with no restrictions.
I want to start playing RunOnRails now! What do I need to do?
- Be sure your computer, your Internet connection and your web browser meet our requirements.
- Register to become a RunOnRails member.
- Pay the subscription on PayPal.
- Start playing.
Have a nice and safe trip!